SVG Graphics Geometry
Guide
css-matrix
Guide
css-matrix
  • Part 0. SVG 기초

    • SVG란 무엇인가
    • viewBox와 user space
    • transform attribute와 matrix
    • SVG 문서 구조와 기본 도형
  • Part 1. Path grammar

    • path d 명령어 — M, L, Z
    • H, V — 축 정렬 직선
    • C — cubic Bézier
    • Q — quadratic Bézier
    • S, T — smooth continuation
    • A — elliptical arc
    • path bounding box
  • Part 2. Stroke geometry

    • 점에서 stroke까지의 거리
    • join, cap, miter limit
    • stroke align과 outline 개념
    • miter length 공식
  • Part 3. Fill rules

    • nonzero vs evenodd
    • fill hit testing
  • Part 4. Path sampling

    • flatten tolerance
    • path length
    • point at length와 tangent
  • Part 5. Paint servers

    • linearGradient 좌표
    • clipPath와 mask 개념
  • Part 6. Path editor capstone

    • path handle 모델
    • handle hit testing
    • handle drag로 segment 갱신
    • mini path editor — SVG round-trip
  • Part 7. Fill & winding deep dive

    • winding vs ray casting
    • compound path — 여러 subpath
    • self-intersection
    • path boolean
    • fill vs stroke hit 우선순위
    • scanline parity
  • Part 8. Pattern & gradient

    • radialGradient
    • pattern tile
    • gradientUnits와 spreadMethod
  • Part 9. SVG filter & Figma effects

    • Figma DROP_SHADOW → SVG filter
    • filter chain 개요
    • blur · offset · merge
    • inner shadow
    • layer blur vs background blur
    • Figma effect 매핑표 전체
  • Part 10. Figma ↔ SVG bridge

    • vector network vs path d
    • fill · stroke export
    • boolean operations export
    • mask · clip export
  • Part 11. Icon design

    • pixel grid · optical alignment
    • fill vs stroke icons
    • symbol · sprite · currentColor
    • path simplification
  • Appendix A. SVG in CSS

    • currentColor · CSS theming
    • sprite data URI
    • SVG optimization pipeline
  • Appendix B. Engine extras

    • dash offset animation
    • adaptive flatten
    • arc → cubic 변환
    • multi-subpath editing
  • Part 12. Foundations primer

    • capability map
    • coordinate stack
  • Part 13. Figma ↔ SVG (deep)

    • Figma paint gap map
    • radial · angular gradient export
    • image · pattern fill
    • stroke align export
    • blend mode · layer opacity
  • Part 14. SVG spec breadth

    • markers — 화살표와 dash 끝
    • text · textPath
    • paint-order · opacity · filters
    • arc flatten 통합
  • Part 15. Curve calculus

    • de Casteljau subdivision
    • flatness와 chord error
    • 곡률 κ와 법선
    • arc center parameterization
    • G¹ smooth — S와 T
    • shoelace signed area
  • Part 16. Intersection & proximity

    • segment intersection
    • line ∩ cubic · curve ∩ curve
    • closest point on curve
  • Part 17. Offset curves

    • normal offset sampling
    • offset cusps
  • Part 18. Transform algebra

    • affine inverse & decompose
    • transform path vs group
  • Part 19. Rational curves

    • circle as cubic — κ constant
    • rational curves & exact arcs
  • Part 20. Tessellation & pixels

    • convex triangulation · ear clipping
    • evenodd parity → pixels
  • Part 21. Compositing math

    • Gaussian blur kernel
    • Porter–Duff & premultiplied α
  • Part 22. Math topic map

    • SVG 수학 주제 지도
  • Part 23. SVG animation

    • SMIL — animate 속성
    • SMIL — animateTransform
    • SMIL — animateMotion
    • stroke dash draw-on
    • CSS offset-path motion
    • path morph
    • JS motion along path
  • Part 24. Motion precision

    • uniform speed along path
    • cubic–cubic intersection
    • SVGPathElement length API
    • SMIL keyTimes & keySplines
    • degree elevation Q→C
  • Part 25. GPU mesh & WAAPI

    • triangulation with holes
    • WAAPI + SVG attributes
    • evenodd fill + triangle mesh

radialGradient

linearGradient(019)가 축 위 1D t라면, radialGradient는 중심에서 밖으로 퍼지는 1D t입니다. 원·타원·focal point까지 SVG paint server로 표현합니다.

SVG markup (개념)

<defs>
  <radialGradient id="rg" gradientUnits="userSpaceOnUse"
    cx="320" cy="180" r="90" fx="320" fy="180">
    <stop offset="0" stop-color="#2563eb"/>
    <stop offset="0.6" stop-color="#22c55e"/>
    <stop offset="1" stop-color="#f59e0b"/>
  </radialGradient>
</defs>
<rect fill="url(#rg)" ... />
attribute의미
cx, cygradient 원 중심
r반경 (타원이면 rx/ry 대신 core는 ellipse 파라미터로 처리)
fx, fyfocal — 빛이 나오는 점 (기본 = center)
gradientUnitsuserSpaceOnUse | objectBoundingBox

stop 파라미터 t — 원형

import { radialGradientStopParameter } from "svg-matrix-core";

const t = radialGradientStopParameter(point, center, radius, focal);
// t ≈ distance(point, focal) / radius

focal 생략 시 center와 동일.

타원 + focal — 엔진 기본

import { sampleRadialGradient, radialGradientStopParameterEllipse } from "svg-matrix-core";

const sample = sampleRadialGradient(
  point,
  {
    gradientUnits: "userSpaceOnUse",
    cx: 320,
    cy: 180,
    fx: 400,
    fy: 180,
    r: 90,
    ry: 90,           // 생략 시 r과 동일 계열
    spreadMethod: "pad",
    stops: [
      { offset: 0, color: "#2563eb" },
      { offset: 0.6, color: "#22c55e" },
      { offset: 1, color: "#f59e0b" }
    ]
  },
  bbox
);
// { t: rawT, mappedT, color, center, focal, radiusX, radiusY }

radialGradientStopParameterEllipse:

t = hypot((px-fx)/rx, (py-fy)/ry)

objectBoundingBox일 때 r·ry는 bbox.width/height를 곱해 user space 반경으로 바꿉니다.

파이프라인 (linear와 동일)

point + bbox
  → resolveGradientPoint (units)
  → rawT (거리 기반)
  → applySpreadMethod ([034](./lesson-034.md))
  → interpolateColorStops

데모에서 볼 것

  • toolbar radius, focal X — cx,cy,r,fx 갱신
  • pointer 이동 — 빨간 점, readout raw t / mapped t / color=rgba(...)
  • focal을 center에서 옮기면 그라데이션 중심이 비대칭으로 휨 (Figma radial handle과 같음)

Figma export

import { figmaRadialGradientPaintToSvg } from "svg-matrix-core";

// gradientHandlePositions[0]=center, [2]=radius handle on circle
const { markup, fill } = figmaRadialGradientPaintToSvg(figmaPaint, { gradientId: "rg" });

058 — angular(conic)는 CSS fallback.

Core API

  • radialGradientStopParameter, radialGradientStopParameterEllipse
  • sampleRadialGradient, interpolateColorStops, resolveGradientPoint
  • figmaRadialGradientPaintToSvg — figma-bridge.js

관련

  • 019 linear · 034 spread · 058 Figma radial

오늘의 핵심

radial = focal에서의 정규화 거리로 t를 잡고 stop 색을 보간합니다. 편집기 preview는 sampleRadialGradient, export는 <radialGradient> markup.

최근 수정: 26. 5. 17. PM 4:35
Contributors: jinho.park.s3, Cursor
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